Description

The normals for each sprite in a grouped sprite component are always as if the sprites were rotated (0,0,0), which is incorrect. Each sprite should have correct normals and look the same as if it were ungrouped.

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Fixed
ComponentUE - Gameplay - Paper2D
Affects Versions4.124.13
Target Fix4.13
Fix Commit3046428
Main Commit3058682
CreatedJul 12, 2016
ResolvedJul 12, 2016
UpdatedApr 27, 2018