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Renaming the meshes folder to include [] characters causes the static meshes to lose their mesh upon being duplicated.
Result: The static mesh actor is duplicated, but the mesh is no longer set.
Expected: The mesh would be duplicated as it is when the folder does not contain the [] characters.
I am not able to find world outliner how to enable it?
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An error occurred while trying to generate project files !?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Head over to the existing Questions & Answers thread and let us know what's up.