Description

Auto-Key All and Auto-Key Animated don't work as expected. Might consider having a third option that Auto-Keys only the modified property.

Steps to Reproduce

1. Add a sequence to your level and a Sphere mesh
2. Create a track for the sphere mesh
3. In the Auto-key menu, select "Auto-Key All"
4. Move the Sphere in the Z axis

Result: Only Z axis is keyed
Expected: All properties are keyed

5. Move the sphere in the Y axis (Y axis will be keyed)
6. Move to a different spot in the timeline
7. Switch to Auto-Key Animated
8. Move the sphere in the Z axis

Result: Only Z axis is keyed
Expected: Both Z and Y axis are keyed because they are both tracks with existing keys

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-33081 in the post.

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Fixed
ComponentSequencer
Affects Versions4.124.13
Target Fix4.13
Fix Commit3051834
Main Commit3057666
CreatedJul 12, 2016
ResolvedJul 15, 2016
UpdatedApr 27, 2018