Assertion failed: (Index >= 0) & (Index < ArrayNum) [Link Removed] [Line: 804] Array index out of bounds: 1 from an array of size 1
353 // We assume Intel is integrated graphics (slower than discrete) than NVIDIA or AMD cards and rather take a different one
356 ChosenAdapter = FirstAdapter;
361 ChosenAdapter = FirstAdapter;
366 ***** ChosenDescription = AdapterDescription[ChosenAdapter.AdapterIndex];
367 UE_LOG(LogD3D11RHI, Log, TEXT("Chosen D3D11 Adapter: %u"), ChosenAdapter.AdapterIndex);
371 UE_LOG(LogD3D11RHI, Error, TEXT("Failed to choose a D3D11 Adapter."));
375 FDynamicRHI* FD3D11DynamicRHIModule::CreateRHI()
377 TRefCountPtr<IDXGIFactory1> DXGIFactory1;
380 return new FD3D11DynamicRHI(DXGIFactory1,ChosenAdapter.MaxSupportedFeatureLevel,ChosenAdapter.AdapterIndex,ChosenDescription);
Most recent user affected CL: 3039270
In the linked Answerhub post, the user is crashing when attempting to launch the editor through the launcher. They have two graphics cards in the system: "NVIDIA Quadro K4200 and a GeForce GTX 980 Ti".
User has stated: "i found a solution - not ideal - but it could help the developers to track down the bug.
i configured the nvidia driver to use only one GPU is active. This can be either the K4200 or the GeForce but NOT both."