The issue occurs in //UE4/Main as well. This issue can be easily seen by opening any project at latest. It has been observed in new projects both with and without starter content.
Results: LogRenderer:Warning: Missmatch between bShouldGenerateLowQualityLightmaps(0) and r.SupportLowQualityLightmaps(1), UEngine::bShouldGenerateLowQualityLightmaps has been depricated please use r.SupportLowQualityLightmaps instead
Appears in the output Log
Expected Results: That warning should not be in the output log
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-33237 in the post.
| 0 |
| Component | UE - Graphics Features |
|---|---|
| Affects Versions | 4.13 |
| Target Fix | 4.13 |
| Created | Jul 13, 2016 |
|---|---|
| Resolved | Aug 4, 2016 |
| Updated | Jul 22, 2019 |