Developer Notes

An AnswerHub user has found that "It seems to be related to enabling/disabling of post-processing in the static mesh editor. It works for me if I turn post-processing off in the preview settings window."

Description

If the user selects "Highlight" for an element in the static mesh editor, the element is not highlighted.

Steps to Reproduce
  1. Open QAGame
  2. Open the static mesh "GDC2012_Throne_Exterior_Wall_04"
  3. In the details panel, select "Highlight" for Element 0
    RESULT: Element 0 is not highlighted
Community References

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Fixed
ComponentTools
Affects Versions4.13
Target Fix4.14
Fix Commit3163455
CreatedJul 18, 2016
ResolvedOct 17, 2016
UpdatedMay 2, 2018