Heatwire effects do not work for execution wires touching user macros. Native macros do not exhibit this behavior.
Note: This is with BP Profiler turned off.
Result: Execution wires touching the user macro do not heat up or show activity
Expected: All execution wires heat up and show activity
Frequency: 5/5
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-33650 in the post.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.12.5, 4.13 |
Target Fix | 4.14 |
Fix Commit | 3107514 |
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Main Commit | 3131171 |
Created | Jul 21, 2016 |
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Resolved | Aug 31, 2016 |
Updated | May 20, 2022 |