Description

Editor hangs if changes are made to the material which is currently assigned to a landscape while the landscape editor is open.

Also spams "LogMaterial: 0.03 seconds spent updating 1 materials, 1 interfaces, 0 instances, 1 with static permutations."

Probably also affects older versions, but unconfirmed

Steps to Reproduce
  1. Open QAGame
  2. Create a new landscape using the test landscape material
  3. open the landscape material while the landscape editor is still open
  4. make some change, then press "apply changes"
  5. hang

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Fixed
ComponentUE - LD & Modeling - Terrain - Landscape
Affects Versions4.13
Target Fix4.13
Fix Commit3068031
Main Commit3092051
Release Commit3068031
CreatedJul 25, 2016
ResolvedJul 28, 2016
UpdatedApr 27, 2018