Description

Decal Fade Out does not cause decal to fade as expected. Instead, after the delay and fade time, the actor is destroyed with no noticeable fade during this time period.

Steps to Reproduce
  1. Open Editor
  2. Create new material
  3. Create 3 vector const (any color)
  4. Set material to deferred decal
  5. Save
  6. Create blueprint (actor)
  7. Create component (decal)>Created decal
  8. In Event Graph>Event Begin Play>Set Fade Out (decal)
  9. Set Start Delay 2
  10. Set Duration 5
  11. Compile
  12. Place copy of blueprint in level so that decal can be seen
  13. PIE
  14. Look at decal

Results

Decal does not fade, after 7 seconds (2 second delay, 5 second fade) the actor is destroyed.

Expected

After 2 seconds, Decal begins to fade for 5 seconds, disappearing from screen and destroying actor at the end of the fade time.

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

4
Login to Vote

By Design
ComponentUE - Graphics Features
Affects Versions4.12.5
Target Fix4.13
CreatedJul 27, 2016
ResolvedJul 28, 2016
UpdatedMay 2, 2018