Description

In the Preview Scene Settings, it isn't clear that a new profile is created when the user clicks on Add Profile. If it's the first new profile, the dropdown is no longer grayed out. But if the user already has more than profile, it's not clear to them that another has been added to list.

I feel that, if the user is adding a new profile, they'll want to edit it right away. So I think automatically switching to the profile when adding it is the best option.

Steps to Reproduce
  1. Open QAGame in editor.
  2. Open a skeletal mesh in Persona.
  3. Click on Window > Preview Scene Settings.
  4. In the Preview Scene Settings, click Add Profile.

RESULT:

A profile is created but it's not clear to the user that it was created.

EXPECTED:

An action that makes it clear that a new profile is created. I think automatically switching to the new profile would be the best thing.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-33848 in the post.

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Fixed
ComponentUE - Gameplay
Affects Versions4.13
Target Fix4.14
Fix Commit3133836
Main Commit3136620
CreatedJul 27, 2016
ResolvedSep 21, 2016
UpdatedApr 27, 2018