When a user first creates a VR template, if they're without motion controllers, they may wonder why it's "not working" (can't move, etc.)
We should more directly message out that this is based on the selected map since this is a special case, and no other template functions this way.
Perhaps augment the description of the template?
"two modes of teleport locomotion for motion controllers, gamepad, and GearVR" -> "... two modes of locomotion with separate pawns and maps for each defaulting to with motion controllers..."
Found on: //UE4/Release-4.13 CL-3070315
Result: Put in to a map set up for motion controllers without any direction on how to switch between locomotion methods.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-33950 in the post.
0 |
Component | Docs - Samples |
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Affects Versions | 4.13 |
Target Fix | 4.13 |
Created | Jul 29, 2016 |
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Resolved | Aug 4, 2016 |
Updated | Sep 16, 2019 |