Description

Normally this has not been as much of an issue, but recently SteamVR has dramatically decrease the time-out / "sleep" timer to something along the lines of 5-10 seconds... so the headset constantly goes to sleep. Bumping the headset will wake HMD will trigger the auto-entry.

See below gif

Steps to Reproduce
  1. Open a Project
  2. Ensure VREditor is enabled (and Auto-Entry) Editor preferences -> Experimental -> VR
  3. Wait 10-15 seconds for SteamVR to put the headset into standby
  4. Bump the headset to wake it

Result: Auto-entry to VREditor starts

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-33970 in the post.

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Fixed
ComponentUE - Editor - Workflow Systems
Affects Versions4.13
Target Fix4.13
Fix Commit3078900
Main Commit3092051
Release Commit3078900
CreatedJul 30, 2016
ResolvedAug 5, 2016
UpdatedJan 19, 2024