Description

The user is unable to undo and redo the Profile deletion or Profile creation commands within the Physical Animation profiles menu.

Steps to Reproduce
  1. Sync, compile and open the Editor
  2. In the content browser search for SK_Mannequin_PhysicsAsset
  3. Open the asset
  4. Click Window and then select Physics Asset
  5. In the physics asset window create a new physical animation profile by clicking the plus button twice
  6. Press Ctrl + Z to undo
    Result
    The profiles aren't removed.
  7. Click the Trashcan Icon above the physical animation profiles
  8. Press Ctrl + Z to undo
    Result
    The profiles aren't readded

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Fixed
ComponentUE - Simulation - Physics
Affects Versions4.13
Target Fix4.13
Fix Commit3077877
Main Commit3092051
Release Commit3077877
CreatedAug 1, 2016
ResolvedAug 4, 2016
UpdatedApr 27, 2018