Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.

Description

Currently the engine has 30+ Assets between sequencer, VREditor (tutorial), and VREditor actual UI. This should probably be hidden unless the user is wanting to use the assets.

Steps to Reproduce
  1. Open a project
  2. Create / Open Actor BP
  3. Add Widget Component
  4. Select Dropdown for "widget class"

Result: All the UMG assets from the engine populate this field even when "show engine content" is not enabled

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-34038 in the post.

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Won't Fix
ComponentUE - Editor - UI Systems
Affects Versions4.13
CreatedAug 1, 2016
ResolvedFeb 17, 2017
UpdatedApr 27, 2018