Morph targets are not changing colors in some instances and just not doing anything in others(1.1 in Content Examples - MorphTargets)
The output log is spammed with:
LogMaterialParameter: B material parameter hasn't found on the component /Game/Maps/UEDPIE_0_MorphTargets.MorphTargets:PersistentLevel.SK_Box_Morph_5.SkeletalMeshComponent0
LogMaterialParameter: B material parameter hasn't found on the component /Game/Maps/UEDPIE_0_MorphTargets.MorphTargets:PersistentLevel.SK_Box_Morph_11.SkeletalMeshComponent0
LogMaterialParameter: B material parameter hasn't found on the component /Game/Maps/UEDPIE_0_MorphTargets.MorphTargets:PersistentLevel.SK_Box_Morph_5.SkeletalMeshComponent0
LogMaterialParameter: B material parameter hasn't found on the component /Game/Maps/UEDPIE_0_MorphTargets.MorphTargets:PersistentLevel.SK_Box_Morph_4.SkeletalMeshComponent0
LogMaterialParameter: B material parameter hasn't found on the component /Game/Maps/UEDPIE_0_MorphTargets.MorphTargets:PersistentLevel.SK_Box_Morph_18.SkeletalMeshComponent0
Log and gif included below
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-34077 in the post.
1 |
Component | OLD - Anim |
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Affects Versions | 4.13 |
Target Fix | 4.13 |
Created | Aug 2, 2016 |
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Resolved | Aug 11, 2016 |
Updated | May 18, 2020 |