Description

In the Preview Scene Settings, adjusting the Lighting Rig Rotation setting manually doesn't affect the lighting. It only affects the sky.

Steps to Reproduce
  1. Open QAGame in editor.
  2. Open a skeletal mesh in Persona.
  3. In the Preview Scene Settings, expand Advanced Options.
  4. Click and drag the Lighting Rig Rotation slider.

RESULT:

The sky rotates, but the directional lighting does not.

EXPECTED:

For both the sky and the lighting to rotate.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-34108 in the post.

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Fixed
ComponentUE - Gameplay
Affects Versions4.13
Target Fix4.13
Fix Commit3079090
Main Commit3092051
Release Commit3079090
CreatedAug 2, 2016
ResolvedAug 5, 2016
UpdatedApr 27, 2018