Description

This started happening recently in 4.13 integrations.

StartCameraFade node no longer has any effect.

Fading no longer works in new VR Template.

Steps to Reproduce

Either Add new StartCameraFade (or test in new VR Template which includes the mechanic)

For fresh project:
Add StartCameraFade to beginplay of a basic pawn. Fade it to any color eg. Black.

Result: nothing happens anymore.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-34143 in the post.

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Fixed
ComponentUE - Platform - Mobile
Affects Versions4.13
Target Fix4.13
Fix Commit3080241
Main Commit3092051
Release Commit3080241
CreatedAug 3, 2016
ResolvedAug 8, 2016
UpdatedSep 16, 2019