When exporting Foliage instances to FBX the FBX will not contain any of the foliage instances, but will include any other static or movable geometry.
This is a regression. This worked in 4.11.2 but no longer works in 4.12.5, 4.13 Preview 1, or Dev-Main 4.14.
4.11.2 CL-2946394 WORKING
4.12.5 CL-3039270 BROKEN
4.13 Preview 1 CL-3072953 BROKEN
4.14 Dev-Main CL-3077155 BROKEN
Original feature request ticket: https://jira.ol.epicgames.net/browse/UE-15614
1. Open UE4
2. Paint any Foliage
3. Select the Foliage instances and go to File > Export All/Selected
4. Import the FBX into Maya/Max
Results: Foliage instances are not included in the FBX.
Expected: Foliage instance can be exported to FBX
There's no existing public thread on this issue, so head over toAnswerHub just mention UE-34214 in the post.