Description

I noticed this while executing this in [Link Removed].

Steps to Reproduce

Repro:

  1. Create a new blank Blueprint project with no starter content.
  2. Right click in the Content Browser and create a new Blueprint class based on Actor.
  3. In the My Blueprint panel, create a new function and focus its graph.
  4. Right click in the graph to search for and place a return node.
  5. Click compile in the Blueprint editor.

Result:
Compiling completes successfully, but the compiler results are empty and no warning is generated on the return node.

Expected result:
Compiles successfully, compiler results yields warning, and a warning appears on the return node.

Frequency:
3/3

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-34239 in the post.

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By Design
ComponentUE - Gameplay - Blueprint
Affects Versions4.13
CreatedAug 4, 2016
ResolvedAug 5, 2016
UpdatedJul 14, 2021
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