When turning on the Vertex Color option in the static mesh editor, the whole viewport turns white.
RESULT:
Viewport becomes all white.
EXPECTED:
Either only the static mesh is affected by the Vertex Color option, or the environment and sky are hidden when it's on.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-34251 in the post.
0 |
Component | UE - Gameplay |
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Affects Versions | 4.13 |
Target Fix | 4.13 |
Created | Aug 4, 2016 |
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Resolved | Aug 5, 2016 |
Updated | Apr 27, 2018 |