Cannot package project with landscape to mobile devices. Packaging fails with the following error:
Fatal error! Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000002 UE4Editor-Landscape.dll!ULandscapeComponent::GeneratePlatformVertexData() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\landscape\private\landscapeedit.cpp:5077] UE4Editor-Landscape.dll!ULandscapeComponent::CheckGenerateLandscapePlatformData() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\landscape\private\landscape.cpp:193] UE4Editor-Landscape.dll!ULandscapeComponent::Serialize() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\landscape\private\landscape.cpp:218] UE4Editor-CoreUObject.dll!FArchiveSaveTagExports::ProcessTaggedObjects() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\savepackage.cpp:830] UE4Editor-CoreUObject.dll!FPackageExportTagger::TagPackageExports() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\savepackage.cpp:2981] UE4Editor-CoreUObject.dll!UPackage::Save() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\savepackage.cpp:3561] UE4Editor-UnrealEd.dll!UEditorEngine::Save() [d:\build\++ue4+release-4.13+compile\sync\engine\source\editor\unrealed\private\editorengine.cpp:3949] UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::SaveCookedPackage() [d:\build\++ue4+release-4.13+compile\sync\engine\source\editor\unrealed\private\cookontheflyserver.cpp:2825] UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [d:\build\++ue4+release-4.13+compile\sync\engine\source\editor\unrealed\private\cookontheflyserver.cpp:2039] UE4Editor-UnrealEd.dll!UCookCommandlet::NewCook() [d:\build\++ue4+release-4.13+compile\sync\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:1547] UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [d:\build\++ue4+release-4.13+compile\sync\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:844] UE4Editor-Cmd.exe!FEngineLoop::PreInit() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:1828] UE4Editor-Cmd.exe!GuardedMain() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\launch\private\launch.cpp:117] UE4Editor-Cmd.exe!GuardedMainWrapper() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:126] UE4Editor-Cmd.exe!WinMain() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:202] UE4Editor-Cmd.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264] KERNEL32.DLL ntdll.dll ntdll.dll
Regression (yes) issue (does not) occur in 4.12.5
Results
Packaging fails
Expected
Project is packaged to selected location
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Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.13 |
Target Fix | 4.13 |
Created | Aug 4, 2016 |
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Resolved | Aug 17, 2016 |
Updated | Sep 16, 2019 |