This JIRA is being entered as a result of it being one of the top crashes occurring in 4.13 Preview 1.
Error message:
Assertion failed: (Index >= 0) & (Index < ArrayNum) [Link Removed] [Line: 833] Array index out of bounds: 7778 from an array of size 7776
Source Context:
59 check(Runnable); 60 61 // Initialize the runnable object 62 if (Runnable->Init() == true) 63 { 64 // Initialization has completed, release the sync event 65 ThreadInitSyncEvent->Trigger(); 66 67 // Setup TLS for this thread, used by FTlsAutoCleanup objects. 68 SetTls(); 69 70 // Now run the task that needs to be done 71 ExitCode = Runnable->Run(); 72 // Allow any allocated resources to be cleaned up 73 ***** Runnable->Exit(); 74 75 #if STATS 76 FThreadStats::Shutdown(); 77 #endif 78 FreeTls(); 79 } 80 else 81 { 82 // Initialization has failed, release the sync event 83 ThreadInitSyncEvent->Trigger(); 84 } 85 86 return ExitCode; 87 } 88
Most recent user affected CL: 3072953
Logs:
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Result: Editor Crashes
UE4Editor_AlembicLibrary!AbcImporterUtilities::GenerateSmoothingGroupsIndices() UE4Editor_AlembicLibrary!FAbcMeshDataImportRunnable::Run() UE4Editor_Core!FRunnableThreadWin::Run() [windowsrunnablethread.cpp:74]
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-34294 in the post.
0 |
Component | UE - Gameplay |
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Affects Versions | 4.13 |
Target Fix | 4.13 |
Created | Aug 5, 2016 |
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Resolved | Aug 8, 2016 |
Updated | Apr 27, 2018 |