Description

When adding an animation sequence to a 2D Aim Offset, Owen's skeleton stretches and skews all over the viewport.

Appears to be similar in process to https://jira.ol.epicgames.net/browse/UE-5111, but results appear different than they did in 4.12.

Steps to Reproduce
  1. Launch UE4Editor.exe ContentExamples.
  2. Create a new 2D Aim Offset asset, targeting the Owen skeletal mesh.
  3. Open the aim offset asset in Persona.
  4. Drag AO_CC into the offset graph

Have Comments or More Details?

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Fixed
ComponentOLD - Anim
Affects Versions4.13
Target Fix4.13
Fix Commit3082109
Main Commit3092051
Release Commit3082109
CreatedAug 5, 2016
ResolvedAug 9, 2016
UpdatedMay 18, 2020