As mentioned in closed bug [Link Removed], memory isn't being freed when the server changes maps.
RESULT:
Notice memory for UE466668Server.exe consistently rises whenever the map changes (every 12 seconds).
EXPECTED:
Memory is freed when map is changed.
Head over to the existing Questions & Answers thread and let us know what's up.
| 26 | 
| Component | UE - Networking | 
|---|---|
| Affects Versions | 4.12.5 | 
| Created | Aug 9, 2016 | 
|---|---|
| Resolved | Aug 18, 2021 | 
| Updated | Aug 18, 2021 |