UActorComponent has hideCategories=(ComponentReplication) set in the UClass macro preventing uint32 bReplicates:1; to be set as a default setting.
RESULT:
Component Replication is missing.
EXPECTED:
Component Replication and bReplicates shows in Default Properties of UActorComponent.
Head over to the existing Questions & Answers thread and let us know what's up.
| 4 |
| Component | UE - Gameplay |
|---|---|
| Affects Versions | 4.12.5 |
| Target Fix | 4.14 |
| Fix Commit | 3136640 |
|---|---|
| Main Commit | 3153517 |
| Created | Aug 9, 2016 |
|---|---|
| Resolved | Sep 22, 2016 |
| Updated | Apr 27, 2018 |