Description

UActorComponent has hideCategories=(ComponentReplication) set in the UClass macro preventing uint32 bReplicates:1; to be set as a default setting.

Steps to Reproduce
  1. Open UE4
  2. Create Actor Blueprint
  3. Add UActorComponent
  4. Look at default settings

RESULT:

Component Replication is missing.

EXPECTED:

Component Replication and bReplicates shows in Default Properties of UActorComponent.

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Fixed
ComponentGameplay
Affects Versions4.12.5
Target Fix4.14
Fix Commit3136640
Main Commit3153517
CreatedAug 9, 2016
ResolvedSep 22, 2016
UpdatedApr 27, 2018