Description

The auto exposure that occurs with the post processing still occurs even though post processing is turned of when persona is closed and reopened.

Steps to Reproduce
  1. Compile and open the editor
  2. Open a skeletal mesh e.g. SK_Mannequin
  3. In the preview scene settings tab
  4. Untick show environment and showfloor
  5. Untick Post processing enabled
  6. Close Persona
  7. Reopen the mesh by double clicking on it
  8. Zoom out from the mesh
    Result
    Post process enabled is turned off yet the post process effect is occurring

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-34435 in the post.

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Cannot Reproduce
ComponentUE - Gameplay
Affects Versions4.13
Target Fix4.13
CreatedAug 9, 2016
ResolvedAug 10, 2016
UpdatedApr 27, 2018