Description

Incorrect Root Motion Rotation on AnimSequences created with Sequence Recorder

Steps to Reproduce

1. Create a Third Person Template Project
2. Open Sequence Recorder, then PIE
3. Add a track and assign the Third Person Character
4. Hit Record
5. Run around the scene
6. Exit PIE
7. Find the AnimSequence in the Cinematics folder
8. Open it, then go to Show>Process Root Motion (might also need to lower the floor)

Result: Root motion is there and the translation appears to be correct, but the rotation is off causing the mannequin to walk sideways/backwards
Expected: Rotation is correct, showing the mannequin walking forward

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-34558 in the post.

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Fixed
ComponentSequencer
Affects Versions4.124.13
Target Fix4.15
Fix Commit3199174
Main Commit3238204
CreatedAug 11, 2016
ResolvedNov 20, 2016
UpdatedApr 27, 2018