Changing a project's Mac game icon does not persist through Mac development packages of the project. However, Shipping packages will show the correct icon.

This only occurs on Mac. This was not reproducible on Windows.

Regression: Yes

Broken: 3084973
Works: 4.12.5 3039270 (Can regress further upon request)

Steps to Reproduce
  1. Create/Open any Blueprint template project
  2. Go to Edit > Project Settings
  3. Under Platform > Mac change the Game Icon to the attached .icns file
  4. Close the Project Settings window
  5. Under File > Package Project set Build Configuration to "Development"
  6. Now package the project for Mac
  7. Locate the packaged .app

Result: The .app's icon is the default Unreal icon instead of the icon set in the project settings

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ComponentUE - Platform - Mac
Affects Versions4.13
Target Fix4.13
Fix Commit3087989
Main Commit3092051
Release Commit3087989
CreatedAug 11, 2016
ResolvedAug 12, 2016
UpdatedApr 27, 2018