Audio is inconsistent between PIE and standalone game. When the user is in PIE, attenuation appears to be working as expected, but when in standalone game there appears to be no attenuation.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-34850 in the post.
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Component | Docs - Samples |
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Affects Versions | 4.13 |
Created | Aug 17, 2016 |
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Resolved | Feb 12, 2020 |
Updated | Feb 12, 2020 |