Match3 crashes shortly after being opened on both Android and IOS devices when the experimental blueprints option "Nativized Blueprint Assets" is enabled.

Verified that the issue does not occur if experimental option is disabled.

Deviced found on:
Iphone6_4989 8.0.2
Nexus6_4067 6.0.1

Found in Binary 4.13 @ 3094606

Steps to Reproduce
  1. Sync, compile, and open Match3
  2. Go to Edit->ProjectSettings->Project->Packaging->Experimental and set Nativize Blueprint Assets to true
  3. File->PackageProject->Android->Android(ETC2)
  4. Select a location for the package
  5. Once it completes install the package to a plugged in android device using the .bat file
  6. Open on the android device

Result: Crash shortly after the app opens
Expected Result: Game opens successfully

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ComponentUE - Gameplay - Blueprint Runtime
Affects Versions4.13
Target Fix4.15
Fix Commit3213668
Main Commit3236017
Release Commit3240724
CreatedAug 19, 2016
ResolvedNov 29, 2016
UpdatedSep 16, 2019