We are currently looking for a way to reproduce this crash. If you have a list of repro steps, or a project that is experiencing the crash, please create a new post on Answerhub's Bug Reports section and reference this ticket.
This JIRA was created as a result of it being one of the top crashes occurring in 4.13 Preview 2
Error message:
Access violation - code c0000005 (first/second chance not available)
Source Context:
726 } 727 } 728 } 729 730 // Ensure that all of the resulting rotations are normalized 731 Output.Pose.NormalizeRotations(); 732 733 // Clear our cache 734 for (auto CachedPose : StateCachedPoses) 735 { 736 delete CachedPose; 737 } 738 StateCachedPoses.Empty(); 739 } 740 ***** else if (!IsAConduitState(CurrentState)) 741 { 742 // Make sure CacheBones has been called before evaluating. 743 ConditionallyCacheBonesForState(CurrentState, Output); 744 745 // Evaluate the current state 746 StatePoseLinks[CurrentState].Evaluate(Output); 747 } 748 } 749 750 751 void FAnimNode_StateMachine::EvaluateTransitionStandardBlend(FPoseContext& Output, FAnimationActiveTransitionEntry& Transition, bool bIntermediatePoseIsValid) 752 { 753 if (bIntermediatePoseIsValid) 754 { 755 FPoseContext PreviousStateResult(Output);
Most recent user affected CL: 3088355
Logs:
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Repro steps unknown
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-35030 in the post.
0 |
Component | OLD - Anim |
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Affects Versions | 4.13 |
Target Fix | 4.13 |
Created | Aug 22, 2016 |
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Resolved | Aug 24, 2016 |
Updated | May 18, 2020 |