We are currently looking for a way to reproduce this crash. If you have a list of repro steps, or a project that is experiencing the crash, please create a new post on Answerhub's Bug Reports section and reference this ticket.
This JIRA was created as a result of it being one of the top crashes occurring in 4.13 Preview 2
Error message:
Access violation - code c0000005 (first/second chance not available)
Source Context:
726 }
727 }
728 }
729
730 // Ensure that all of the resulting rotations are normalized
731 Output.Pose.NormalizeRotations();
732
733 // Clear our cache
734 for (auto CachedPose : StateCachedPoses)
735 {
736 delete CachedPose;
737 }
738 StateCachedPoses.Empty();
739 }
740 ***** else if (!IsAConduitState(CurrentState))
741 {
742 // Make sure CacheBones has been called before evaluating.
743 ConditionallyCacheBonesForState(CurrentState, Output);
744
745 // Evaluate the current state
746 StatePoseLinks[CurrentState].Evaluate(Output);
747 }
748 }
749
750
751 void FAnimNode_StateMachine::EvaluateTransitionStandardBlend(FPoseContext& Output, FAnimationActiveTransitionEntry& Transition, bool bIntermediatePoseIsValid)
752 {
753 if (bIntermediatePoseIsValid)
754 {
755 FPoseContext PreviousStateResult(Output);
Most recent user affected CL: 3088355
Logs:
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Repro steps unknown
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-35030 in the post.
| 0 |
| Component | OLD - Anim |
|---|---|
| Affects Versions | 4.13 |
| Target Fix | 4.13 |
| Created | Aug 22, 2016 |
|---|---|
| Resolved | Aug 24, 2016 |
| Updated | May 18, 2020 |