When using Virtual Shadow Maps (VSM), widgets placed in world space do not cast any shadows.
The same widgets correctly cast shadows when the Shadow Method is set to Shadow Maps instead of VSM.
Actual Result:
The widget does not cast any shadow.
Expected Result:
The widget should cast a shadow in the scene.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-351232 in the post.
| 0 | 
| Component | UE - Graphics Features - Shadows | 
|---|---|
| Affects Versions | 5.6, 5.7 | 
| Target Fix | 5.8 | 
| Created | Oct 29, 2025 | 
|---|---|
| Updated | Oct 31, 2025 |