Description

Rotator Prints Pitch, Roll, then Yaw instead of Roll, Pitch, Yaw

Steps to Reproduce
  1. Open Editor (any project)
  2. Create new actor blueprint
  3. Create variable (rotator)
  4. Compile
  5. Set Rotator to 1,2,3 for default values
  6. Eventgraph>OnBeginPlay>Print String
  7. Set Print String to print the Rotator
  8. Compile
  9. Set actor in Level
  10. PIE

Results

Print string prints P=2 Y=3 R=1

Expected

Print string prints R=1 P=2 Y=3

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Won't Fix
ComponentUE - Gameplay - Blueprint
Affects Versions4.12.5
CreatedAug 25, 2016
ResolvedAug 25, 2016
UpdatedApr 27, 2018