When using an orthographic camera all point lights set to movable or stationary
stop rendering while playing in the editor. This is also broken in standalone game.
Note I've attached the project from this bug report: [Link Removed]
It has been updated to 4.13 Preview 3 Binary.
RESULT
Point lights stop rendering
EXPECTED
Point lights render
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
An error occurred while trying to generate project files !?
How can i modify the param name in EQS node
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Why does the REMOVE method of map container remove elements have memory leaks?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-35198 in the post.
0 |
Component | UE - Graphics Features |
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Affects Versions | 4.13, 4.14 |
Target Fix | 4.13 |
Created | Aug 25, 2016 |
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Resolved | Aug 27, 2016 |
Updated | May 2, 2018 |