Custom events with a struct that has had its pin split will throw an error when adding variables to the blueprint. The Struct appears to throw an error when making changes that are seemingly unrelated to the custom event.
Notes:
Error: Event node Custom event is out-of-date. Please refresh it
Compiling removes the error
Expected: The struct would not be affected when adding a variable to the blueprint
Result: The Struct appears to throw an error when making changes that are seemingly unrelated to the custom event
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.12.5 |
Created | Aug 26, 2016 |
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Resolved | Sep 11, 2017 |
Updated | May 4, 2023 |