Event does not fire at end of playback range.
This does work with Forced Fixed Frame Interval Playback so wonder if this is invalid?
I have some test content set up in //UE4/Main QAGame QA-Promotion level as of 3104349. Can PIE run into the 2nd trigger box and play to the end of the sequence. Event does not fire off.
Result: The last frame of the sequence does not trigger the Print event
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-35286 in the post.
8 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.14 |
Target Fix | 4.20 |
Created | Aug 29, 2016 |
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Resolved | Mar 21, 2018 |
Updated | Apr 27, 2018 |