Found this while working on [Link Removed] in the Dev-Physics-Upgrade branch (from 3.3 to 3.4).
Expected: The simulated actor falls and lands on the kinematic actor. The actors will appear to be touching.
Actual: The simulated actor falls and lands on the kinematic actor. However, the simulated actor appears to hover above the kinematic actor.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-35310 in the post.
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Component | UE - Simulation - Physics |
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Target Fix | 4.14 |
Created | Aug 30, 2016 |
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Resolved | Sep 20, 2016 |
Updated | Apr 27, 2018 |