Description

GPUFree is sometimes called on allocations not made with GPUMalloc. Later this will cause GPURealloc to be called with invalid values and cause a crash. This can occur with vertex buffers.

Steps to Reproduce

See UDN thread.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-35340 in the post.

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Fixed
ComponentUE - Platform - Console
Affects Versions4.12
Target Fix4.17
Fix Commit3500531
Main Commit3526188
CreatedAug 30, 2016
ResolvedJul 7, 2017
UpdatedJun 23, 2018