In 5.6 : painting Green will progressively replace the Red layer (i.e. the Green layer will be increased and the Red, decreased) : [Link Removed]
In 5.7 : each layer is painted independently : the Green layer will be increased but the Red layer will not be decreased, leading to a blended color at the intersection : [Link Removed]
While technically correct (the layers' weights are normalized such that their sum is always one), this feels unnattural to long-time users since it now requires "un-painting" the other weight-blended layers, which can be tedious.
Better tools are coming in UE5.8 but in the meantime, we need a solution for UE5.7 users
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-354778 in the post.
| 0 |
| Component | UE - Graphics Tools - Terrain - Landscape |
|---|---|
| Target Fix | 5.7.2 |
| Created | Nov 20, 2025 |
|---|---|
| Updated | Nov 21, 2025 |