Description

When generating a Control Rig from a Skeletal Mesh that contains “skel” in its name—or uses it as a prefix (i.e. skel_test)—Unreal Engine crashes.

The crash occurs both when using the native Create Control Rig button in the editor and when calling the Create Control Rig Blueprint function node.

This issue was observed in Unreal Engine 5.7; other versions have not been tested.

Steps to Reproduce

Steps to Reproduce

  • name a skeletal mesh uasset `skel` or name it with a `skel_` prefix, i.e. 'skel_rig', 'skel_test'
  • right click on the skeletal mesh -> create -> control rig
  • Unreal Engine Editor will crash and close. with the pop up error 'Fatal error!'

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Fixed
ComponentUE - Anim - Rigging - Control Rig
Affects Versions5.7
Target Fix5.8
Fix Commit50238991
CreatedNov 27, 2025
ResolvedJan 28, 2026
UpdatedJan 28, 2026
Pull Requests
14111 - jdamdami
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