Rotating a foliage actor does not re-apply changes to navmesh.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-35619 in the post.
|Component||UE - World Creation - Worldbuilding Tools - Foliage|
|Affects Versions||4.12.5, 4.13, 4.14.2|
|Created||Sep 6, 2016|
|Resolved||Feb 23, 2021|
|Updated||Feb 24, 2021|