Atmospheric Fog is still being rendered within Render Targets using the 'Hidden Actors' option within a SceneCapture2D actor/component.
The show flags for the actor work for Atmospheric fog and other actors as expected, and the 'Hidden Actors' works for static meshes as well. It seems the fog actors are being ignored somehow.
1. Download and Open attached project.
2. Open the Render Targets for each respective SceneCapture2D actor/component.
Outcome The SceneCapture2D using the 'Hidden Actors' options does not hide the Atmospheric Fog.
Expected The 'Hidden Actors' option hides any actor that is selected from the scene within the associated Render Target.
Head over to the existing Questions & Answers thread and let us know what's up.
3 |
Component | UE - Graphics Features |
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Affects Versions | 4.13 |
Created | Sep 7, 2016 |
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Resolved | Jul 25, 2017 |
Updated | Apr 27, 2018 |