When a widget component is using it's own bounds scale the value doesn't appear to have an effect in the editor. To verify this I added a parent component and used it's bounds scale with the same value and got different results.

Steps to Reproduce
  1. Open attached Project
  2. PIE and move the camera so that the plane on the left is blocked by the wall

Plane on the left gets culled when occluded by the wall

Plane continues to render after being occluded by the wall

Plane on right doesn't get occluded because it is using the parent component to calculate bounds scale

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ComponentUE - Editor - UI Systems
Affects Versions4.12.54.13
Target Fix4.14
Fix Commit3124607
Main Commit3133983
CreatedSep 7, 2016
ResolvedSep 14, 2016
UpdatedMay 2, 2018