Making this a placeholder for now. Will fill out the description asap
From Integration Request
Yeah, if you just add r.Vulkan.AllowAsyncCompute=1 (in your ConsoleVariables.ini or at the cmdline) while running a Blank project, it'll crash right away without the fix. It should work with the fix. (the point isn't to fix async compute per say since it's disabled by default, but it's the easiest most consistent repro
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-356798 in the post.
| 0 |
| Component | UE - Rendering Architecture - RHI |
|---|---|
| Affects Versions | 5.7 |
| Target Fix | 5.7.2 |
| Fix Commit | 49111352 |
|---|
| Created | Dec 4, 2025 |
|---|---|
| Resolved | Dec 10, 2025 |
| Updated | Dec 19, 2025 |