Looking straight down at the floor causes arch vis character to get stuck in jumping animation. Did not experience this behavior with default character class.

Steps to Reproduce
  1. Open Attached Project
  2. Change the camera to use Pawn Control Rotation.
  3. PIE
  4. Walk up the stairs to the platform
  5. While walking off the platform, change camera angle to look straight down

Character enters jump animation as he walks off the platform and remains in the animation after touching the ground and for the remainder of the play session

Character is in jump animation only while in the air.

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ComponentDocs - Samples
Affects Versions4.13
Target Fix4.14
Fix Commit3151989
Main Commit3153517
CreatedSep 8, 2016
ResolvedOct 5, 2016
UpdatedApr 27, 2018