Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.

Description

Set Active node does not appear to work for motion controllers. The node appears to have no effect on motion controllers

Steps to Reproduce
  1. Make sure that vive is hooked up and turned on
  2. Open the new VR template
  3. Open the motion controller map
  4. Open the BP_MotionController
  5. Get a reference to the MotionController component
  6. Use the "Set Active" node to set the motion controller component's state to inactive (false)
  7. Play in VR Mode
  8. Notice that the motion controller still appears active

Expected: The motion controller would no longer function
Result: The node appears to have no effect on motion controllers

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Won't Fix
ComponentUE - Platform - XR
Affects Versions4.13
CreatedSep 8, 2016
ResolvedApr 3, 2017
UpdatedSep 16, 2019