When creating a pose asset based on an animation and curves with a low number of keyframes if you switch between the pose assets poses, the curves will not be correctly timed with the animation because low keyframe animations have their curves offset.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-35782 in the post.
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Component | OLD - Anim |
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Affects Versions | 4.13 |
Target Fix | 4.15 |
Fix Commit | 3124998 |
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Main Commit | 3136620 |
Created | Sep 9, 2016 |
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Resolved | Sep 14, 2016 |
Updated | May 18, 2020 |