Spawn decal at location's default rotation values change after splitting the rotation pin. Splitting the rotation pin appears to swap the rotation values for x and y.
Expected: The values for rotation would remain the same after splitting the pin
Result: Splitting the rotation pin appears to swap the rotation values for x and y
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| 0 |
| Component | UE - Gameplay - Blueprint |
|---|---|
| Affects Versions | 4.13 |
| Created | Sep 9, 2016 |
|---|---|
| Resolved | Jul 20, 2017 |
| Updated | Sep 20, 2017 |