Description

When a project is run with these settings in a template project, untracked virtual memory increases.

Cvars

r.GBufferFormat 3
r.Lumen.TraceMeshSDFs 1
r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject 1
r.VirtualTextures 0

Example MemReport 1: (*2025.12.20-00.33.40:916)

MemReport: Begin command "Mem FromReport"
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 2125.02 MB used, 4044.38 MB peak
LogMemory: Process Virtual Memory: 4639.20 MB used, 5109.24 MB peak
LogMemory: Physical Memory: 68027.02 MB used,  193950.56 MB free, 261977.58 MB total
LogMemory: Virtual Memory: 83462.16 MB used,  194899.41 MB free, 278361.56 MB total

*MemReport 1 hour later: (*2025.12.20-01.33.14:013)

MemReport: Begin command "Mem FromReport"
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 2531.01 MB used, 4044.38 MB peak
LogMemory: Process Virtual Memory: 5081.45 MB used, 5199.92 MB peak
LogMemory: Physical Memory: 70063.96 MB used,  191913.61 MB free, 261977.58 MB total
LogMemory: Virtual Memory: 85960.52 MB used,  192401.06 MB free, 278361.56 MB total
OS Allocated: 943.335938mb
Steps to Reproduce

Steps to Reproduce

1. Create a development or test package from the attached project.
2. Run it.
3. Used physical memory is written in the "C:\\logs
test_settings_RamLog_for_5_6_1.txt" so check it after several hours. Or use any ram usage tool of your choice.

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Unresolved
ComponentUE - Rendering Architecture
Affects Versions5.6
CreatedDec 20, 2025
UpdatedDec 20, 2025
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