Description

When importing an alembic skeletal mesh with an animation that changes the overall form of the object rather drastically it will be lit as if at the end of the animation. To view this you need to have the asset present in the level and have it set use an animation asset for its animation mode.

Steps to Reproduce
  1. Open attached project

RESULT
The plane above the sphere has shadows and dark areas on it despite being flat

EXPECTED
The plane is lit correctly

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-35952 in the post.

0
Login to Vote

By Design
ComponentUE - Gameplay
Affects Versions4.134.14
Target Fix4.14
CreatedSep 13, 2016
ResolvedSep 16, 2016
UpdatedApr 27, 2018